Greetings from

kurt.games

Small games you play in your browser. Each one started as a single picture from a dream. We stared at it until it told us what the game was, so the look and the rules both come out of the frame.

Six so far · made since September 22, 2026

Just arrived ·

A cavern of giant pale-teal heads on stalks, each with two hollow black eyes, warm amber light glowing up from their roots. A few tiny people stand among them, one looking up at the great head in the middle, and an old car is parked off to the right.

The Listening Grove

You followed a hum down into a cavern of giant sleeping heads, and only you woke. Wake your five friends, lead them past the heads that listen, and drive home.

Play Needs a keyboard and mouse.
Night over a teal lake: a house on stilts bursting apart in flames, a little orange boat in front of it and two moons in the sky.

Second Moon

A house on stilts is coming apart over the lake. You are the small moon. Pull every splinter home before the little boat reaches the pines.

Play
Warm paving stones in an empty, half-built city at dusk, and a golden horse standing alone on them.

Embergait

A golden horse, the last warm thing in an unfinished city. Every hoof lights a stone; close a ring of light and the dark windows wake.

Play Needs a keyboard or gamepad.
A small figure in a rusted brass diving helmet, a dusk sky in its visor, stands in a stained coat at a wooden crate topped with red apples, in a cave of blue icicles and walls full of green eyes.

Sundown Supper

The cave is hungry until the sun sets in your glass. Feed the mouths. Wait for more eyes, if you dare.

Play
A tall black figure with horns and a needle spire for a crown stands still in the middle of a dark city, a crowd of dancers all around him, green lightning across the floor, a cyan sound wave on the left horizon and an orange one on the right.

Lightning Rod

They've been playing all night. You've been listening. Steal their beats, one bolt at a time, until the city dances to you.

Play Play with your sound on.
Golden hour on a scorched hillside: a crew in heavy packs walks up out of the smoke toward you, fires burning across the valley behind them, two more of them passing close in the foreground.

The Black

A wildfire is running at your ridge, and all you carry is a drip torch. Lay your own fire so it eats the big fire's fuel. Bring all six home through the black you made.

Play Needs a keyboard and mouse.
A cavern of giant pale-teal heads on stalks, each with two hollow black eyes, warm amber light glowing up from their roots. A few tiny people stand among them, one looking up at the great head in the middle, and an old car is parked off to the right.

The Listening Grove

You followed a hum down into a cavern of giant sleeping heads, and only you woke. Wake your five friends, lead them past the heads that listen, and drive home.

Play Needs a keyboard and mouse.