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Blood of Dawnwalker Wants an RTX 5090 for Max Settings. No Upscaling Either.

Blood of Dawnwalker Wants an RTX 5090 for Max Settings. No Upscaling Either.

Rebel Wolves just dropped the PC requirements for The Blood of Dawnwalker, out September 3. The bottom of the chart is fine. The top of the chart is kind of absurd. Let's talk about it.

The Minimum Is Normal

RTX 3050 or GTX 1070 gets you in the door. Targeting 1080p at 30fps. Totally reasonable. If you've got hardware from the last several years you're probably not locked out.

The Maximum Is a Different Story

Max settings require an RTX 5090. That card launched in January 2026 for $1,999. Right now on Newegg it's sitting at $3,699. And what does maxing this game get you? 4K at 60fps. Native 4K. No DLSS. No FSR. Raw pixel pushing only.

That's a wild call. This could mean the game has genuinely demanding rendering at maximum fidelity. One possibility is it's a vanity tier that almost nobody will actually hit and Rebel Wolves knows it. Either way, max settings on day one means spending more on the GPU alone than most people's entire PC.

The CD Projekt Red Factor

Rebel Wolves has a lot of CDPR alumni. Witcher. Cyberpunk. That lineage is why people are paying attention to this game at all. Whether that pedigree translates is a September question, not a specs question.

What the Requirements Actually Mean for You

The full chart covers multiple resolutions, quality presets, and frame rate targets. Intel GPUs are acknowledged too, which is good. If you're running something mid-range from the last couple years, you're probably fine at 1080p or 1440p on medium settings.

The RTX 5090 requirement is a headline number. It's for benchmark videos and GPU review channels. Nobody expects you to hit it.

Bottom Line

September 3. If you were curious about the game based on who made it, the specs probably aren't a barrier. If you were planning to run it maxed out on launch day, the math on that is ugly right now.

Source: Ign